Tuesday, October 5, 2021

turbo-swing puzzle

Another unpublished one, from four years ago.
Why did I save it? It's unusual that it's taken from a game in which I wasn't playing. 

I'm not sure what I meant to ask about it. The position is interesting, though, given the closeness of the game and the turbo-swing poisons. S. almost certainly wants to avoid rerolling the (10), but there are two targets for the turbo psz and they both make some sense. And what size to make the turbo?




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1 comment:

James said...

Very tricky position! My first instinct would be to capture the mood swing 12-sider. That leaves open the possibility that Hubbub could increase the size of the poison turbo die, but I feel that the risk for Hubbub is that he doesn't manage to get rid of the poison die in the end game.

As for what size to make the turbo, I'd be tempted to change it to 6 sides to let Hubbub take it, with the end game being to capture the 8-sider and then capture or duck the remaining poison die.