Sunday, February 23, 2014


(A) the layout on the alpha test site is getting better!
(B) what do you think the best move is? personally, I thought I saw three reasons why it might be better to take the die with value 5, but at least one of them is FALSE  -- or at least misleading -- do you see which one(s) and why?

  • If I leave g.  with only dice showing even values, she'll only be able to make skill attacks that sum to even numbers, and I'll have more chances of rerolling safely.
  • I get to reroll BOTH the d10 and the d12 and I increase the chance that one of them will roll out of skill attack range.
  • My z4 stays at its maximum and there might still be an opportunity for a speed attack


Game #41  •  ElihuRoot (Nickie) vs. glassonion (Naga)  •  Round #1
Your turn to attack


z(4) (10) (10) (12) z(12)
Button: Nickie
Player: ElihuRoot
W/L/T: 0/0/0 (3)  •  Score: 33 (-2.7 sides)
Dice captured: f(20)

4
z(4)
3
(10)
2
(12)
2
f(6)
4
(8)
5
(8)
6
(8)

Dice captured: z(12), (10)
W/L/T: 0/0/0 (3)  •  Score: 37 (+2.7 sides)
Player: glassonion
Button: Naga
f(6) (8) (8) (8) f(20)

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