(A) the layout on the alpha test site is getting better!
(B) what do you think the best move is? personally, I thought I saw three reasons why it might be better to take the die with value 5, but at least one of them is FALSE -- or at least misleading -- do you see which one(s) and why?
- If I leave g. with only dice showing even values, she'll only be able to make skill attacks that sum to even numbers, and I'll have more chances of rerolling safely.
- I get to reroll BOTH the d10 and the d12 and I increase the chance that one of them will roll out of skill attack range.
- My z4 stays at its maximum and there might still be an opportunity for a speed attack
Game #41  •  ElihuRoot (Nickie) vs. glassonion (Naga)  •  Round #1
Your turn to attack
|  
z(4) (10) (10) (12) z(12) 
Button: Nickie 
Player: ElihuRoot | 
W/L/T: 0/0/0 (3)  •  Score: 33 (-2.7 sides) 
Dice captured: f(20) 
Dice captured: z(12), (10) 
W/L/T: 0/0/0 (3)  •  Score: 37 (+2.7 sides) | 
Player: glassonion 
Button: Naga 
f(6) (8) (8) (8) f(20)  | 
 


