Not a puzzle -- and maybe will followup with other thoughts when I have a moment. But it's at least buttonmen-related:
Don't have time to linger at KublaCon this year, but I did at least get to go to a seminar in which James Ernest talked about the history and design choices involved in buttonmen (only about 7 or 8 people showed up, I would have thought it would be standing room only, but we fit around a conference table). I knew much of this already, but it was still enjuoyable and educational. Plus I got play a game of buttonmen face-to-face with James Ernest! [Also pictured, Joe Kisenwether, game designer/Mathematician for casinos and the designer of several buttons including Max]
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