Saturday, December 4, 2010

What do you think?

Personally, I don't think it's a good idea to reroll the d20 in this situation; sure, it will probably have to be rerolled, but if we take the d8 with value 6 right now, the d20 is safe for another turn -- it's always better
to wait until there are fewer dice on the board to reroll it.

But, even if you buy that, the question remains -- how should we capture that d8 with value 6? If we don't reroll the d10, it's vulnerable; but are there some other considerations  to .. um, consider? I think so,
but I don't want to give too much away, and, besides, I might be wrong.

Button Men Game #708568
This game is 'for fun' and does not count for player rankings.
Tournament #15120: Friday like Soldiers
Current Round: Round 1. (organized by TheUniverse)

Skills in this game: X Swing

Player: ElihuRoot *Dead Dude* *Fanatic*
Your Button Man: RandomBM (4 8 10 20 X)   Score: 23.5 (1.6 sides)   Rounds Won/Lost/Tied: 1 / 0 / 0 (Out of 3 wins)
Your Captured Dice: None
4-sided die8-sided die10-sided die20-sided dieX Swing
(with 5 sides)
  4  4  9  6  2
8-sided die8-sided die10-sided die12-sided dieX Swing
(with 4 sides)
  5  6  5  3  4
Opponent: IIConfused *Lizardman* *Fanatic*
Button Man: RandomBM (8 8 10 12 X)   Score: 21 (-1.6 sides)   Rounds Won/Lost/Tied: 0 / 1 / 0
Captured Dice: None

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