or I could reroll either my 14-sided die or 13-sided die, capturing his (6,6)-sided die, and almost certainly forcing him to reroll sooner -- but almost assuredly with smaller values on my own dice! I haven't worked the math out specifically on this, but initially, I thought one was obviously right -- now I'm not so sure. What do you think?
Button Men Game #653086
This game is 'for fun' and does not count for player rankings.
Arena Game: Generate a Random Button Man: Fantasy/Club Foglio (4 Dice, Swing)
Skills in this game: Turbo, Twin, V Swing, Y Swing
Player: ElihuRoot *Dead Dude* *Fanatic*
Your Button Man: RandomBM ((4,4) 14 20 20 Y) Score: 51.5 (7.6 sides) Rounds Won/Lost/Tied: 1 / 1 / 0 (Out of 3 wins)
Your Captured Dice: Twin V Turbo Swing Die (both with 12 sides)
Twin Die (both with 4 sides) | 14-sided die | 20-sided die | Y Swing (with 13 sides) | 20-sided die | |
2 | 11 | 3 | 11 | 12 Captured last turn | |
10-sided die | Twin Die (both with 6 sides) | Twin Die (both with 9 sides) | |||
1 | 7 | 15 |
Button Man: RandomBM (10 (6,6) (9,9) (V,V)!) Score: 40 (-7.6 sides) Rounds Won/Lost/Tied: 1 / 1 / 0
Captured Dice: 20-sided die
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