Monday, February 25, 2008

fighting speed dice

Kuni is in a dangerous position here, to be sure -- even the best move doesn't have much chance of winning. But that said, are some moves much more dangerous than others?


Viewing Game #628886

Tournament #12805: "Beating the stats" tournament for Glassonion
Current Round: Round 1. (organized by glassonion)
See the Special Tournaments board for an explanation, if you need one. Glassonion's top ten buttons with overall win percentages of 40-60%. Please choose randomly.
This game was last modified on Mon Feb 25, 2008 14:40:30

* Next Turn * Player: Kuni *imzadi* *Ring of Air* *The Collector* * Next Turn *
Button Man: Social Class Score: 13 (-16 sides) Rounds Won/Lost/Tied: 0 / 1 / 0 (out of 3 round(s))
Captured Dice: None
Dice Option 6/8
(with 6 sides)
Option 8/10
(with 8 sides)
Option 12/20
(with 12 sides)


Value 581


Dice Trip
1-sided die
10-sided die10-sided dieSpeed
12-sided die
Y Swing
(with 13 sides)
Value 111105
Player: ElihuRoot *Dead Dude* *Fanatic*
Button Man: slamkrypare Score: 37 (16 sides) Rounds Won/Lost/Tied: 1 / 0 / 0
Captured Dice: Option 4/6 4-sided die, Option 10/12 10-sided die

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